DigitalLabs @ MMU is a collaborative partnership bringing together academic and business expertise to deliver exciting new digital projects. DigitalLabs combines the traditional university aims of experimentation, knowledge sharing and discovery with a commitment to deliver business solutions that have an immediate impact. Based in the School of Computing, Mathematics, and Digital Technology at Manchester Metropolitan, DigitalLabs can draw on expertise and services of one of the largest Universities in the UK.
DigitalLabs lead the way in the development of mobile applications. We have a team of highly experienced and highly skilled app developers and designers to turn your idea into a reality.
At DigitalLabs we constantly push forward in new areas of iOS development ensuring that our customers receive the latest technologies and fresh ideas so that you can be the first-of-a-kind app on the market. With our roots in application development, we know how fast the market is moving.
We implement many features within the apps we create to ensure that you have a system to be able to:
Thinking of expanding?
No problem. We make sure that our apps follow a modular approach and use cloud based services.
With extensive knowledge of the web, DigitalLabs strives to find the best web based solution for you and your business. We enable you to make changes to your website when you feel it is necessary – no more waiting.
We design your website to focus on what you think is important for your business - we don't want your users getting confused.
We always use the latest technologies within our web development to ensure that the user experience for the website is easy and fluid - we care what your user thinks when they are on your website.
By taking pride in our work, we ensure that our designers follow our standards, and are up-to-date with the current market for your app. This ensures that the design is modern and extremely easy to use.
We offer a number of expert training courses to help you and your employees understand the latest technologies use in software development today, we focus our attention on delivering high quality training courses in areas we think are important.
An incredibly informative and practical course.James Ruston
The Usability Laboratory is a unique facility, designed to capture and analyse human behaviour as we interact with a host of technological devices including computers, mobile devices and video game consoles.
The benefits of this type of analysis include an enhanced user experience, streamlined design and development process and improvements in efficiency and profitability.
The Laboratory is perfectly placed to support the design, development and assessment of wide range software and hardware and can support:
There is a PC in the Laboratory which can be used to capture eye movement and the space can also be used to capture interactions with games consoles such as Wii, Playstation and Xbox 360.
Head of Enterprise
Atif is Head of Enterprise in the School of Computing, Mathematics and Digital Technology. He founded and is Director of, the Manchester Usability Lab at MMU and has worked with a range of commercial and academic partners on usability engineering and interaction design.
Atif is responsible for developing enterprise activity and fostering relationships with commercial partners.
Dr Darren Dancey has worked as a Computer Science lecturer for over 8 years. He has a Research background in Artificial Intelligence with a PhD in Artificial Neural Networks. His teaching interests centre on Software Development and he has recently taught courses in Data Structures and Algorithms and also applied courses such as Website Development and Mobile Application Development. In recent years he has focused on creating collaborations and knowledge sharing between universities and industry particular the SME sector.
Computer Games Expert
Dr Kevin Tan is an experienced and enthusiastic software developer specialising in various application development (2D and 3D) from modelling to programming behind the storyboard. Kevin has practical knowledge in cognitive psychology as applied to software design involving human computer interactions (HCI), he also has extensive experience in Public Engagement activities and Project and Exhibition management, augmented with good commercial awareness as a director in an educational software spin-out company. Significant knowledge and experience in rolling out end product software that is tailor to client's requirements.
Nick Whittaker is a Senior Lecturer in Computing at MMU. He works extensively in Mobile Computing and Internet Application Development, specialising in mobile applications and interacting with sensors in the environment. He is a leading figure for Enterprise Development in the School of Computing, Mathematics and Digital Technology, and has led several Knowledge Transfer Partnership (KTP) schemes, working with commercial organisations in the North West.
Projects have included Home and Building Intelligent Management Systems, linked to sensors and devices around buildings. Nick has worked on Public Engagement projects, linked to art installations based in London and Birmingham, joining sensors with LED curtain technologies.
Paul has several years of commercial development experience and prides himself on the care and attention he applies to the craft of software development. Understanding that software engineering is always evolving, Paul is constantly reading and applying new knowledge to his projects.
Paul is responsible for overseeing the work of the development team and ensuring that the products that go out the door reflect our high standards and our customers needs.
Oliver graduated with a First Class Honours in Software Engineering, This really shows the passion that he has for the development of software. Oliver strives on quality and ensures that every project encompasses a strong set of standards.
Oliver has worked on several high profile projects including the development of the software for a light installation in collaboration with British Telecom. This installation was based in the centre of London for a month and was then auctioned off in aid of the 25th anniversary of Child Line.
Rowan has a 2:1 in Computer Games Technology and has a great enthusiasm for iOS development. He is a self published developer and already has several self made applications on the app store, and is always looking for ways to expand his knowledge and experience. He thoroughly enjoys doing what he does and this shows through in all his work.
Rowan is responsible for developing software applications which meet his own and the clients expectations and targets.
Don't hesitate to contact us about anything you want. We are open to questions, comments and suggestions.